General

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No New Posts General Board

You can talk about anything here

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No New Posts Rules

All fotum rules are to be placed here. If you do not follow them, there will be problems. Please read and follow my rules before considering joining!

Moderator: ://Skai::

2 2 Level System
by ://Skai::
Mar 21, 2007 18:01:51 GMT -5
No New Posts Help

If you need any help with character design, a question on the rules, or anything, make a thread here and a staff member will tend to your issues!

Moderator: ://Skai::

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No New Posts Fun Board!

Come here to spam, flame war, and have little ooc rping! This is where you can let out all your spazzing and what-not. Also, you can start poles here!

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The Arts

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No New Posts Fan Art

This is where you can place any drawings you did of FF characters or what have you! No art theift!

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No New Posts Fan Fiction

This is where you can place any Fan Fiction you did of FF characters or what have you! No art theift!

Moderator: ://Skai::

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No New Posts Other

This is where you can place any other fanworks you did of FF characters or what have you! No art theift!

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Enter Spira

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No New Posts Character Bio's

Use the template and create your character today! I will approve your bio and place it in the approved board when I think it's ready!

Moderator: ://Skai::

3 4 "Unknown Enigma"
by ://Skai::
Mar 23, 2007 14:29:40 GMT -5
No New Posts Approved Characters

There are the few, the great, the bio's which meet all standards and are offically useable!

Moderator: ://Skai::

Sub-board: Staff Characters

1 3 ://Skai's characters::
by ://Skai::
Mar 21, 2007 20:38:14 GMT -5
No New Posts Bio Storage

If a bio is old, not used, or unfinished, I will move it here untill it is needed again, or completed.

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Staff Stuff

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No New Posts Admin Storage

This is where rps that are important to the plot will be stored. If we need to look through them, then we will. However, this board is not public, and only the staff may access it.

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No New Posts Staff RPG

This is where the staff has their private rping. This is where everything important will happen, centering around the main plot. Did you honestly think you could read this?

Moderator: ://Skai::

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No New Posts Staff Chat

This is where the staff can chill and talk as stupid as they desire! You didn't think you could read this, now did you?

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Games

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No New Posts Blitz Ball

This is where the monthly Blitz Ball compititions will be held!

Moderator: ://Skai::

1 1 All you ever needed to know....
by ://Skai::
Mar 21, 2007 18:19:17 GMT -5
No New Posts Chocobos!

Race, breed, and raise your chocobos here! Compititions for look, stregnth, and speed will be held monthly.

Moderator: ://Skai::

1 1 Chocobo Application
by ://Skai::
Mar 21, 2007 18:11:07 GMT -5
No New Posts Fight!

Come here to spar with your friends for awards!

Moderator: ://Skai::

1 1 Rules!
by ://Skai::
Mar 21, 2007 18:15:34 GMT -5
No New Posts Fassion Shows

Think you've got a sexy outfit you're just dieing to show off? Come here and model it for us! These will be held when the staff feels up to it!

Moderator: ://Skai::

1 1 Rules!!!
by ://Skai::
Mar 21, 2007 18:24:29 GMT -5

SC RPG

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No New Posts Besaid Island

A small tropical island on the southernmost end of Spira, Besaid Island (ビサイド島, Bisaido-tō?) is famous for its fabrics and the clothes it produces. It was originally a city which relied heavily on machina until it was completely destroyed by Sin. Its ruins now remain as a monument to Sin's power, and still has remains of machina which house ancient weapons. It is home to the blitzball team Besaid Aurochs, who have never won a game in the ten years that Wakka was playing for them.

Yuna was brought here by Kimahri Ronso at the request of one of her father's guardians, Sir Auron. Initially it was to be Auron who would bring her, but he was mortally wounded by Lady Yunalesca, and just before he died, he relegated the task to Kimahri.

Yuna grew up here with Wakka and Lulu. The temple in Besaid was home to the fayth for the aeon Valefor. The island also featured Yadonaki Tower, the setting for an extra adventure exclusive to the Japanese-only Final Fantasy X-2: International Last Mission.

Moderator: ://Skai::

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No New Posts Kilika Island

A medium-sized island north of Besaid and just south of Luca, Kilika Island (キーリカ島, Kīrika-tō?) is home to the blitzball team Kilika Beasts.

During Yuna's pilgrimage, its village was decimated by Sin and many people were killed. It was here that Yuna performed her first sending of the dead. Two years later, the village was rebuilt, but again became a setting for violence when tensions between the Youth League and New Yevon were at their worst. The temple in the forests of Kilika was home to the fayth for the aeon Ifrit.

Moderator: ://Skai::

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No New Posts Luca

Luca (ルカ, Ruka?) is the second largest city in Spira, home of the blitzball team Luca Goers. It also houses the only blitzball stadium in Spira. Because of this, the Crusaders, a group organized to protect the people of Spira from Sin, fought to the death in order to protect it. Blitzball was the only form of entertainment for the people of Spira during the time of Sin, and losing the stadium would have been a serious blow to their morale. Also of interest is the theater, where the player can listen to the music and view the full motion video sequences of the game, apart from the ending one.

After Sin's defeat, Luca began to host more entertainment. In Final Fantasy X-2, an Al Bhed entrepreneur named "Rin" starts up a game called "Sphere Break" here.

Moderator: ://Skai::

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No New Posts Mushroom Rock Road

Mushroom Rock Road (キノコ岩街道, Kinoko Iwa Kaidō?) is notable chiefly for its mushroom-shaped rock formations and as the site of the ill-fated Operation Mi'ihen, where the Crusaders and the Al Bhed tried — and failed — to defeat Sin by using ancient machina, as seen in Final Fantasy X. It later became the base of operations and training ground for the Youth League in Final Fantasy X-2, as well as the Crimson Squad, as documented in the many Crimson Reports. The Den of Woe is located in a ravine here. The road is also the link between the Mi'ihen and Djose highroads.

Moderator: ://Skai::

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No New Posts Djose

There is not much of interest in Djose (ジョゼ, Joze?), with the notable exception of its temple, which housed the fayth for the aeon, Ixion, during Sin's millennium of terror. Once the Eternal Calm began, following the events of Final Fantasy X, the temple was abandoned, and the Machine Faction set up their headquarters there. Also of note is that when Sin was rampaging across Spira, the rocks normally covering the temple would separate and hover in mid-air when a summoner prayed to the fayth. Now the rocks hover whenever anybody approaches the temple.

Moderator: ://Skai::

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No New Posts Moonflow

The Moonflow (幻光河, Genkō Kawa?, lit. "magic light river") is a large river running through the heart of Spira. It is notable for shoopuf rides and for the pyreflies that congregate around the surface of the water, as well as the semi-entertaining productions by Chief Tobli and his troupe of Hypello performers, which can be seen in Final Fantasy X-2. An ancient machina city lies at the bottom of the Moonflow. Long ago, in hubris, a city was built on top of the river. It is said, however, that nature prevailed, and the city sank into the waters. Before the Eternal Calm, the people of Spira viewed the fate of this city as proof of the veracity of Yevon's teachings; even with its plethora of advanced technology, the city still sank into the river.

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No New Posts Guadosalam

Guadosalam (グアドサラム, Guadosaramu?) is home of the Guado and the location of a gateway to the Farplane. Prior to the Eternal Calm, most summoners only made a short stop here to pay respects to their fallen while on their pilgrimage to the Zanarkand Ruins. After Sin was destroyed, the Guado left their home in fear of the Ronso. Shortly thereafter, Guadosalam became a favorite locale for sphere hunters, and the LeBlanc Syndicate took up residence in the old manor where Guado leaders, such as Seymour, once lived.

Later on in Final Fantasy X-2 (if certain events with the Guado are triggered in Macalania Woods), the Guado return to their rightful home in Guadosalam with Seymour's butler Tromell Guado taking the position as their new leader.

Moderator: ://Skai::

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No New Posts Farplane

The Farplane (異界, Ikai?, lit "other world") is the final resting place for the people of Spira. Summoners send the souls of the dead to the Farplane using a ritual dance called the sending". A gateway to the Farplane, through which the living may travel back and forth, is located in Guadosalam, where the Guado look after the Farplane. Those who journey here can summon an image of a dead person by thinking about them. It is believed by the Al Bhed that this phenomenon is a result of pyreflies reacting to peoples' memories, but no image of a living nor unsent person has ever been seen on the Farplane. This lends to an alternate belief that while images form due to pyreflies reacting to the memories of the living, only the images of those whose pyreflies (spiritual energy) are actually present in the Farplane can be seen there. Indeed, in Final Fantasy X, neither the images of Lady Ginnem nor of Seymour Guado can be seen on the Farplane until after the two unsent individuals have made their way to the Farplane.

In Final Fantasy X-2, it is revealed that the Farplane is actually the heart of Spira, and that it contains a potentially limitless amount of spiritual energy. The unsent Shuyin used an enormous machina called "Vegnagun" to drill extra-planar tunnels from the Farplane to Spira. These tunnels ended at each of the Chambers of the Fayth, and out of the tunnels poured hundreds of fiends, influenced by the malice and despair of Shuyin. These fiends were put down with the help of the Gullwings, and Shuyin was later defeated.

Moderator: ://Skai::

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No New Posts Thunder Plains

The Thunder Plains (雷平原, Raiheigen?) are the site of a vast, never-ending thunderstorm. Many a traveler met their end here, until an Al Bhed by the name of "Bilghen" set up lightning rod towers to draw the lightning away from the main path. Ironically, he died after being hit by a stray bolt. With the arrival of the Eternal Calm and Sin's permanent defeat, the Al Bhed fortified the towers so the lightning would not harm travelers.

The only recorded time that the endless storm across the Thunder Plains ceased was momentarily as Yuna sang her song "1000 Words" on the deck of the Celsius airship during Final Fantasy X-2. Shortly after the song started, the rain stopped, and by the end, the clouds had parted and the sun shone down on the barren plains. By the time she awoke in the cabin of the Celsius airship, the storm had resumed again.

Moderator: ://Skai::

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No New Posts Macalania

Perhaps the most striking location in all of Spira, Macalania (マカラーニャ, Makarānya?) was a large sparkling blue forest, full of glowing crystal formations and shining skyways. Eventually, the forest led out into an icy lake, which was the location of Macalania Temple, home of the fayth for the aeon Shiva, which was the reason for Macalania's frozen environment. But after the fayth faded away at the end of Final Fantasy X, the forest began to die, and the temple sank into the unfrozen lake. Some of Spira's greatest musicians also lived there. In Final Fantasy X, with the help of the Celestial mirror, and relevant crests and sigils, the party can receive their Ultimate weapons here.

Moderator: ://Skai::

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No New Posts Bikanel Island

A large desert island far to the west of Spira's mainland, Bikanel Island (ビーカネル島, Bīkaneru-tō?) was the location of the Al Bhed's home until it was attacked by the Guado. In Final Fantasy X, Bikanel is first visited by the party when they are swept there from Macalania by Sin. Rikku tells the party that Yuna is probably being held on the island at the Al Bhed's base, "Home". However, when they reach Home, they discover that it is under attack by the Guado and learn that Yuna has been kidnapped. In the midst of the chaos, the party meets Cid, Rikku's father, who decides that there is no way to save Home and—after gathering the survivors in the salvaged airship, Fahrenheit—destroys it using the airship's missiles.

The Machine Faction later returned to excavate the sands for machine parts, only to learn of another race, the cactuars of the Cactuar Nation, as seen in Final Fantasy X-2. However, the player can find them in Final Fantasy X if they do the cactuar mini game after receiving the airship pernamently. It is believed that there was a war before Sin's appearance, causing the whole island to become a desert. Now many machina lie hidden under the desert sands. There is also an ancient and powerful fiend called "Angra Mainyu" dwelling beneath the deserts of Bikanel.

Moderator: ://Skai::

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No New Posts Bevelle

The largest city in Spira and center of the order of Yevon prior to the coming of the Eternal Calm, Bevelle (ベベル, Beberu?) it is also the birthplace of Yuna. It was guarded by a giant wyvern named Evrae, who Tidus and co. killed on the Cid's Airship when going to save Yuna from Seymour. Interestingly, Bevelle made liberal use of machina even before the Eternal Calm, though they were forbidden by the scriptures. Even the grand maester of Yevon, Grandmaster Yo Mika, was unsent, despite the temples' edicts holding that it was the duty of summoners to send the souls of the dead. People who questioned Yevon's policies were thrown into the Via Purifico (Latin for "the Way of Purification", or "the Road of Purification"), a large underground sewer full of fiends. After Sin was defeated, the Yevon order was disbanded, but a new group based on Yevon—the New Yevon Party founded by Trema—took up residence. Aside from the Via Purifico, the areas under Bevelle include the resting place for Vegnagun, and the Via Infinito ("the Infinite Road") where the unsent spirit of Trema still lives. The temple in Bevelle was home to the fayth of the aeon Bahamut.

Moderator: ://Skai::

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No New Posts Calm Lands

The Calm Lands (ナギ平原, Nagi Heigen?, lit. "calm prairie") are the location where Bevelle and Zanarkand fought their most brutal and destructive battle, some 1,000 years before the events of Final Fantasy X. The war left the land practically dead and barren. Eventually, summoners took note of this uninhabited land; it was an ideal place to perform the Final Summoning. It became known as "the Calm Lands", as it is where summoners defeat Sin and bring the Calm. The Calm Lands also house the hidden Remiem Temple—which was lost as Sin tore the earth asunder with the last of its strength combatting High Summoner Gandof—the location where the forgotten fayth of the three Magus Sisters (Sandy Magus, Cindy Magus, Mindy Magus)aeons rests. This is also where the unsent summoner Belgemine resided prior to the Eternal Calm. After Sin's defeat, the Calm Lands became an amusement park where two promotion companies, Open Air and Argent, compete for customers to play their betting games. The Calm Lands also featured a battle arena known as The Monster Arena, where the unsuspecting visitor would get to battle Spira's toughest fiends. The Monster Arena is also the place where the players fight Nemesis Weapon, the most powerful enemy in Final Fantasy X. In Final Fantasy X-2, however, the owner of the arena is gone and with the help of The Gullwings, Clasko turned the place into the Chocobo Ranch.

Moderator: ://Skai::

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No New Posts Cavern of the Stolen Fayth

Cavern of the Stolen Fayth (盗まれた祈り子の洞窟, Nusumareta Inoriko no Dōkutsu?) is a large cave located between the Calm Lands and Mount Gagazet. It is on the other side of the scar, a large gorge made by Sin after Lord Gandof struck it down. The cave was home to the fayth of the aeon Yojimbo. Yuna's team believes that the fayth was stolen from its original temple and hidden in the cave to prevent summoners from completing their pilgrimage. Summoner Ginnem, who was guarded by Lulu, died in the cave while attempting to reach this fayth two years before the events of Final Fantasy X. When Yuna and her companions entered the cave during her pilgrimage, they encountered Ginnem's unsent spirit. After fighting her aeon, her spirit departed to the Farplane. In Final Fantasy X-2 the cave become a tourist atrraction. But, later the cave was closed because the dark aeon Yojimbo attacked all the visitors.

Moderator: ://Skai::

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No New Posts Mount Gagazet

The highest point in Spira, Mount Gagazet (ガガゼト山, Gagazeto-san?) is home to the Ronso tribe as well as the fayth of Dream Zanarkand. Before the Eternal Calm, summoners had to pass over this treacherous mountain in order to reach the Zanarkand ruins. It is littered with the graves of summoners who died trying to pass. After the defeat of Sin, the fayth which resided here disappeared. The place where they used to reside is now called "the Fayth Scar". The disappearance of the fayth revealed ancient ruins on the peak of Gagazet.

Moderator: ://Skai::

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No New Posts Zanarkand

Check this one for subboards.

Moderator: ://Skai::

Sub-boards: Zanarkand Ruins, Dream Zanarkand

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No New Posts Baaj Temple

Baaj Temple (バージ=エボン寺院, Bāji Ebon Jīn?) is the location where Tidus first awakened after being displaced from Dream Zanarkand early in Final Fantasy X. Here, he nearly lost his life to the aquatic fiend Geosgaeno, and also met Rikku for the first time. Most of the temple lies in ruins and much of it is submerged underwater. It was here that Jyscal sent his wife and their son, Seymour Guado, to avoid persecution for taking a regular human as a wife, and for Seymour being the child of a regular human and a Guado. This was regarded as an abomination by regular humans and Guado alike at the time. Late in Final Fantasy X, it is where the party can receive the aeon Anima after defeating Yunalesca and journeying to Baaj in the airship.

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Nc-17

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No New Posts Lovers Touch

This is where you may go to have all your rps over the limit of Pg-13. You must ask the admin for the password if you chose to come here!

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Legend

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